Well I handed in the adaptation treatment for ‘Grim Fandango’ recently and eagerly look forward to my feedback. I say eagerly, more like anxiously but I’m sure it will be fine. As for my short script, I have the general story written out and will be starting my short script very soon. It’ll be good to get back into the actual scriptwriting side of things – for a scriptwriting course there is a surprising lack of it to begin with! But it’s been creative and eye opening and I feel confident going into my final major script, Lemonhead which is my television series.
In other news, my company Infamous Quests has just launched a Kickstarter for two new games that I’m helping to write and design for. The first is a short prequel to our first commercial adventure, Quest for Infamy which we’re calling Roehm to Ruin. The other is a brand new adventure series called ‘Order of the Thorne’ with the first game called ‘The King’s Challenge.’ In this you play Finn the Bard who solves puzzles and quests with his quick wit and magical lute. Our Kickstarter launched yesterday and we’re already passed the halfway point so here’s looking to an exciting month!
So I’ve made some very good progress with my film adaptation of Grim Fandango. Having researched the game (in other words played it to death) I’ve got my ideal storyline figured out of how I would imagine the story of Manny Calevera as a film. The game is very much a tribute to film-noir but uses a lot of Mexican folklore and themes and I did not want to remove these elements. The story in Grim Fandango takes place over 4 years and features a lot of interesting locations, characters and things for Manny to do. For a game a lot of this can be stretched out and getting from one part of the plot to another would require a lot of gameplay inbetween, puzzles to solve and tropseing backwards and forwards until you’ve met your goal. It’s hard to picture a lot of these as a film so I’ve had to cut out a lot of the unnecessary quests and concentrate solely on the story but keeping the charm and style of the game. The film follows a similar path but I’ve made a few changes which I think would work quite well as a film. The deadlines looms and I’m looking forward to signing this off.
Last week we were assigned a new task – to write a short drama script. It could be in any medium we wanted so short film, radio piece or theatre. The only thing it had to do was include a museum as the main location or at least involve one. So what better to get inspiration then to make a visit to the museum itself and try to think up some ideas for what it could be. The class arranged to go on a Friday and unfortunately I had to miss it due to travel plans being affected so I had to arrange my own trip. I traveled to the Cardiff Museum in Cathays Park, wondering around aimlessly outside to finish my coffee so I could be let in. Taking a seat in the park, I read some news articles on my phone whilst finishing my coffee, unbeknownst to the chaotic scenes that were taking place right behind me. Fire engines, police cars and an ambulance on standby… what the heck have I just missed?
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